WO2025172766 - SYSTEMS AND METHODS FOR DYNAMICALLY SYNCHRONIZING HAPTIC AND VISUAL SIMULATION DATA
National phase entry is expected:
Publication Number
WO/2025/172766
Publication Date
21.08.2025
International Application No.
PCT/IB2025/000059
International Filing Date
12.02.2025
Title **
[English]
SYSTEMS AND METHODS FOR DYNAMICALLY SYNCHRONIZING HAPTIC AND VISUAL SIMULATION DATA
[French]
SYSTÈMES ET PROCÉDÉS DE SYNCHRONISATION DYNAMIQUE DE DONNÉES DE SIMULATION HAPTIQUE ET VISUELLE
Applicants **
FVRVS LIMITED
Inventors
MENDES, Pedro
SMALLEY, Victoria Jane
OLIVEIRA, Bruno
Priority Data
63/553,737
15.02.2024
US
Application details
| Total Number of Claims/PCT | * |
| Number of Independent Claims | * |
| Number of Priorities | * |
| Number of Multi-Dependent Claims | * |
| Number of Drawings | * |
| Pages for Publication | * |
| Number of Pages with Drawings | * |
| Pages of Specification | * |
| * | |
| * | |
International Searching Authority |
EPO
* |
| Applicant's Legal Status |
Legal Entity
* |
| * | |
| * | |
| * | |
| * | |
| Entry into National Phase under |
Chapter I
* |
| Translation |
|
* The data is based on automatic recognition. Please verify and amend if necessary.
** IP-Coster compiles data from publicly available sources. If this data includes your personal information, you can contact us to request its removal.
Quotation for National Phase entry
| Country | Stages | Total | |
|---|---|---|---|
| China | Filing | 1345 | |
| EPO | Filing, Examination | 5925 | |
| Japan | Filing | 589 | |
| South Korea | Filing | 574 | |
| USA | Filing, Examination | 2710 |

Total:
11,143
Abstract[English]
The present invention relates to systems, devices, and methods for providing a user with a more realistic and immersive extended reality (XR) simulation experience by dynamically synchronizing haptic feedback and visual feedback to be provided to the user via associated hand-held components and a wearable display.[French]
La présente invention concerne des systèmes, des dispositifs et des procédés pour fournir à un utilisateur une expérience de simulation de réalité étendue (XR) plus réaliste et immersive par synchronisation dynamique d'une rétroaction haptique et d'une rétroaction visuelle à fournir à l'utilisateur par l'intermédiaire de composants portatifs associés et d'un dispositif d'affichage pouvant être porté.