WO2024127258 - CONTINUOUS EXPRESSIVE BEHAVIOUR IN EMBODIED AGENTS
National phase entry is expected:
Publication Number
WO/2024/127258
Publication Date
20.06.2024
International Application No.
PCT/IB2023/062570
International Filing Date
13.12.2023
Title **
[English]
CONTINUOUS EXPRESSIVE BEHAVIOUR IN EMBODIED AGENTS
[French]
COMPORTEMENT EXPRESSIF CONTINU DANS DES AGENTS MIS EN ŒUVRE
Applicants **
SOUL MACHINES LIMITED
Inventors
HUTTON, Jo
SUMETC, Pavel
RIBEIRO, Tiago
WU, Tim
WATSON-SMITH, Hazel
Priority Data
795640
14.12.2022
NZ
Application details
| Total Number of Claims/PCT | * |
| Number of Independent Claims | * |
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| Number of Multi-Dependent Claims | * |
| Number of Drawings | * |
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| Pages of Specification | * |
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International Searching Authority |
MOIP
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| Recordal of a Change of the Applicant's Name/Address |
Change of Applicant's Name and Address
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| Type of Assignment |
The Standard Agent's Assignment
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| Applicant's Legal Status |
Legal Entity
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| Entry into National Phase under |
Chapter I
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| Patent Delivery |
Send the Letters Patent by Courier
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| 译文 |
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Quotation for National Phase entry
| Country | Stages | Total | |
|---|---|---|---|
| China | Filing, Examination, Granting | 2145 | |
| EPO | Filing, Examination, Granting | 11970 | |
| Japan | Filing, Examination, Granting | 2245 | |
| South Korea | Filing, Examination, Granting | 1757 | |
| USA | Filing, Examination, Granting | 6540 |

Total:
24,657
The term for entry into the National Phase has expired. This quotation is for informational purposes only
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Abstract[English]
A sequencing method for animation sources based on source segmentation metadata is disclosed, based on a "stateful blend tree". The sequencing method is based on a multi-layer state machine where each layer corresponds to an animation source and input parameters are used to trigger and drive the animation sources. The sequencing method uses the metadata of the animation sources to drive the individual state machines in a collective operation, that allows to deliver motion composed from the collection of state-machine driven animation sources, so that the resulting motion is responsive to the driving input parameters while appearing continuously sound and stylistically consistent, and critical to playback time constraints.[French]
Un procédé de séquençage pour des sources d'animation sur la base de métadonnées de segmentation de source est divulgué, sur la base d'un « arbre de mélange à états ». Le procédé de séquençage est basé sur une machine à états finis multicouche dans laquelle chaque couche correspond à une source d'animation et des paramètres d'entrée sont utilisés pour déclencher et piloter les sources d'animation. Le procédé de séquençage utilise les métadonnées des sources d'animation pour commander les machines à états finis individuelles dans une opération collective, qui permet de délivrer un mouvement composé à partir de la collection de sources d'animation commandées par machine d'état, de telle sorte que le mouvement résultant est sensible aux paramètres d'entrée de commande tout en apparaissant en continu et de manière stylistique, et critique à des contraintes de temps de lecture.