WO2024069332 - COMPUTER IMPLEMENTED METHOD AND SYSTEM FOR CONVERTING CHANCE BASED BOARD GAMES INTO A SKILL BASED GAME
National phase entry is expected:
Publication Number
WO/2024/069332
Publication Date
04.04.2024
International Application No.
PCT/IB2023/059396
International Filing Date
22.09.2023
Title **
[English]
COMPUTER IMPLEMENTED METHOD AND SYSTEM FOR CONVERTING CHANCE BASED BOARD GAMES INTO A SKILL BASED GAME
[French]
PROCÉDÉ ET SYSTÈME MIS EN ŒUVRE PAR ORDINATEUR POUR CONVERTIR DES JEUX DE SOCIÉTÉ BASÉS SUR LE HASARD EN UN JEU BASÉ SUR DES COMPÉTENCES
Applicants **
M-LEAGUE PTE. LTD.
Inventors
VISWANATHAN, Vibhav
AGARWAL, Aman
NARANG, Jatin
Priority Data
202211055578
28.09.2022
IN
Application details
| Total Number of Claims/PCT | * |
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International Searching Authority |
MOIP
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| Recordal of a Change of the Applicant's Name/Address |
Change of Applicant's Name and Address
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| Type of Assignment |
The Standard Agent's Assignment
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| Applicant's Legal Status |
Legal Entity
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| Entry into National Phase under |
Chapter I
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| Patent Delivery |
Send the Letters Patent by Courier
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| 译文 |
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Quotation for National Phase entry
| Country | Stages | Total | |
|---|---|---|---|
| China | Filing, Examination, Granting | 2052 | |
| EPO | Filing, Examination, Granting | 11666 | |
| Japan | Filing, Examination, Granting | 2062 | |
| South Korea | Filing, Examination, Granting | 1553 | |
| USA | Filing, Examination, Granting | 4740 |

Total:
22,073
The term for entry into the National Phase has expired. This quotation is for informational purposes only
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Abstract[English]
The present invention discloses a computer implemented method (50) and a system (100) for converting chance based board games into a skill based game. The method comprising: registering players, initiating the board game, providing a number reel (42), is a collection of 'N' numbers, allowing the players to play the board game based on the numbers 1 to n in the number reel (42) and assigning and evaluating score based on the strategic token movements. The number reels (42) are generated via a reel generation module (40) based on predefined algorithm (14). Further, the numbers 1 to n in the reel (42) and the sum of these numbers shall remain the same for each of the players, thereby allowing the players to predict opponent's numbers probabilistically. The system (100) comprises a computing device (20), a server (21) and a communication module (70).[French]
La présente invention divulgue un procédé mis en œuvre par ordinateur (50) et un système (100) pour convertir des jeux de société basés sur le hasard en un jeu basé sur des compétences. Le procédé comprend les étapes consistant à : enregistrer des joueurs, lancer le jeu de société, fournir une bobine de nombres (42), qui est un ensemble de nombres « N », permettre aux joueurs de jouer au jeu de société sur la base des nombres 1 à n dans la bobine de nombres (42) et attribuer et évaluer un score sur la base des mouvements stratégiques de pion. Les bobines de nombres (42) sont générées par l'intermédiaire d'un module de génération de bobines (40) sur la base d'un algorithme prédéfini (14). En outre, les nombres 1 à n dans la bobine (42) et la somme de ces nombres restent les mêmes pour chacun des joueurs, ce qui permet aux joueurs de prédire les nombres de l'adversaire de manière probabiliste. Le système (100) comprend un dispositif informatique (20), un serveur (21) et un module de communication (70).